wlgol/include/puzzle.h
2024-06-02 19:29:26 +02:00

29 lines
448 B
C

#ifndef PUZZLE_H
#define PUZZLE_H
enum colors
{
NONE = 0,
EL = 1,
T = 2,
POLE = 3,
SQUARE = 4,
LZIG = 5,
RZIG = 6,
};
/**
* @struct puzzle
* Represents a puzzle in the Tetris game.
*/
struct puzzle {
int with; // The width of the puzzle
int height; // The height of the puzzle
unsigned char *data; // The data of the puzzle
enum colors type; // The type of the puzzle
};
#endif