doc: Added README and AGENTS files
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# wlgol
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Simple implementation of Conway's Game of Life for Wayland.
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It directly uses C interfaces of Wayland.
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Uses pure C language in C11 standard.
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Draws directly into the buffer in a shared memory pool. Doesn't use interfaces like OpenGL, Vulkan etc.
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Build definition is in `CMakeFiles.txt`.
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Uses `cmake` an `ninja` to build the program.
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## Useful commands:
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Init build environment:
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```bash
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mkdir build
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cd build
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cmake -G Ninja ..
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```
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Build programs:
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```bash
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cmake --build ./build
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```
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Run program:
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```bash
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./build/wlgol
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```
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