5 Commits

Author SHA1 Message Date
arek 81a1b26842 perf(render): redraw on demand and only changed cells
Rendering used to clear the whole canvas and redraw every cell on
every frame callback (~60 fps) even though the simulation ticks at
20 tps and starts paused, keeping CPU usage at ~85% while idle.

Split simulation timing out of redraw() into the event loop and
render only when displayed content can have changed (tick, painting,
pattern placement, preview movement, grid-line toggle, resize);
idle frames commit only a new frame callback. Repaint incrementally
by diffing the grid against a rendered-state snapshot per row and
redrawing just the changed cells, with damage limited to the
repainted bounding box.

Idle CPU drops to ~1% of one core; running frames render at tick
rate (~20 fps) at microsecond cost. Adds grid_copy() snapshot
helper with tests and archives the optimize-render-on-demand change
with the new on-demand-rendering spec.
2026-11-08 20:11:55 +01:00
arek d1d90dfb67 chore: remove unused hashtable and dead code
Remove hashtable module and tests (unused in runtime). Remove unused
variables mycolour, direction, output_scale_factor, and dead local p.
2026-11-08 16:34:50 +01:00
arek ed6c9c81f3 feat: add 6 more built-in patterns (Beacon, Boat, Tub, Beehive, R-pentomino, Acorn)
Extend pattern module to 10 patterns and map them to digit keys 5-0.
Update config defaults and tests.
2026-11-08 16:18:48 +01:00
arek 7874a5f7c6 feat: implement keyboard and mouse input, pattern placement, and HiDPI scaling
Add configurable key bindings (TOML), modifier-aware dispatch, mouse-driven
pattern placement with preview and rotation, cell grid storage/rendering,
and fractional/integer HiDPI scaling. Archive the input-and-placement change
and sync its specs to main specs.

Tests: Hashtable, Config, Grid, Pattern (4/4 pass).
2026-11-08 14:46:04 +01:00
arek 2a436f1ea5 Added hashtable 2024-11-03 12:39:18 +01:00